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Poligon Topology Hard Surface

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Новости 3d Model Character, 3d Design, Game Design, Design Ideas, Polygon Modeling, Hard Surface Modeling
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Hello, this is part of the character I'm working on. I have no concept but design part was done in mudbox and now I'm doing fine-tuning in maya and mud. Modeling Techniques, Zbrush, 3d Modelle, Superhero Wallpaper
[WIP] ugly battle drone
Hello, this is part of the character I'm working on. I have no concept but design part was done in mudbox and now I'm doing fine-tuning in maya and mud.
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wrote this today since i usually have to work from files of other artists and sometimes i have to redo their whole work since their workflow involves alot of destructivity. 3d Max Tutorial, Face Topology, 3d Modellierung, Blender Tutorial
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wrote this today since i usually have to work from files of other artists and sometimes i have to redo their whole work since their workflow involves alot of destructivity.
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For such a shape you can also start with a cube, turbosmooth it 2-3 iterations, remove the lower half and work from there. Cv Design, Principles Of Animation
How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 72
For such a shape you can also start with a cube, turbosmooth it 2-3 iterations, remove the lower half and work from there.
Retopología correcta, el uso de TRIs, QUADs y N-GONs – Giancr 3d Polygon
Retopología correcta, el uso de TRIs, QUADs y N-GONs - Giancr
Retopología correcta, el uso de TRIs, QUADs y N-GONs – Giancr