Substance Designer Tutorial

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Superformular Shape Generator - Mini Tut for Substance Designer Maya, Design, Game Textures, Game Development, 3d Design, Substance Designer Tutorial, Concept Design, Process, 3ds
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Superformular Shape Generator - Mini Tut for Substance Designer
Easy Shoeprint in Substance Designer | SpeedDesign Tutorials, Texture, 3d, Punch, Projects, Blender, Easy
Easy Shoeprint in Substance Designer | SpeedDesign
Easy Shoeprint in Substance Designer | SpeedDesign
2d, Art, Game, Game Art, Graphing
Substance - Gravel, Douglas Holfve
ArtStation - Substance - Grass Fall, Douglas Holfve Ideas, Animation
Substance - Grass Fall, Douglas Holfve
ArtStation - Substance - Grass Fall, Douglas Holfve
"Cells Advanced" by Azizul Hakim on Gumroad Substances, Thesis, Cell
Cells Advanced (.SBS)
"Cells Advanced" by Azizul Hakim on Gumroad
ArtStation - Varied Edge Detect Quick TipS, Clark Coots Environmental Art, Perlin Noise, Materials And Textures, Game Effect, Unreal Engine
Varied Edge Detect Quick TipS, Clark Coots
ArtStation - Varied Edge Detect Quick TipS, Clark Coots
Ios App, App, Ios, Game Design, Topology, Tips
Windswept Snow Breakdown & Tips - Substance Designer 5, Tristan Meere
Another Substance Study!  The object of this one was to wrap my head around incorporating water bodies into the materials and in around interactions at a map level of wet surfaces in general. The biggest challenge of this was for sure working out how to manage faking the refraction of the water, in the end it was some subtle warps in the red channel of the normal maps that did the trick.   The Substance has controls for a bunch of stuff including Water height/refraction, brick pattern, a... Games, Normal Map, Refraction, Material Design
ArtStation - Explore
Another Substance Study! The object of this one was to wrap my head around incorporating water bodies into the materials and in around interactions at a map level of wet surfaces in general. The biggest challenge of this was for sure working out how to manage faking the refraction of the water, in the end it was some subtle warps in the red channel of the normal maps that did the trick. The Substance has controls for a bunch of stuff including Water height/refraction, brick pattern, a...
FAQ for Substance Accounts EOL - Substance 3D
Substance Designer Fall 2017 Release: Packed with Creative Nodes! | allegorithmic
Substance Designer recreated material #substance deisgner #blender 2.8 #material #texture Diy, Metal, Paneling, Ibm Logo, Grafik
Substance Designer Wall
Substance Designer recreated material #substance deisgner #blender 2.8 #material #texture
Creating Tree Bark in Substance Designer Surface, Modeling Tips
Creating Tree Bark in Substance Designer
Creating Tree Bark in Substance Designer
Wood Floor Breakdown - Substance Designer Workflow
Wood Floor Breakdown - Substance Designer
Wood Floor Breakdown - Substance Designer
3d Printing, Dance, Autodesk, Blender 3d
Shape Splatter Detail Quick TipS, Clark Coots
A new procedural set of Concrete / Paint and a mix of those two with controls on destruction Primary and secondary Shapes / Paint Color and Blend ) Made for Textures.com Created in Substance Designer 3d Modeling Tutorial, Environment Props, Vfx Tutorial
Substance Designer - Rock Height Tips , Pierre FLEAU
A new procedural set of Concrete / Paint and a mix of those two with controls on destruction Primary and secondary Shapes / Paint Color and Blend ) Made for Textures.com Created in Substance Designer