Habitat was a glimpse into the future way back in 1987, and was to take the SCUMM engine of Maniac Mansion and push it into an online world. The game was to be multi-player based and used in conjunction with a Quantum Link phone number. It would have allowed almost all users to create new objects and locations, which could then be used/stolen/destroyed by other users.
Before Pong there was Computer Space, the first commercial video game. But when Computer Space was unveiled, it didn’t generate a flood of orders, and no flood ever arrived. It wasn’t until Computer Space’s makers left the company, founded Atari and released Pong the next year that the commercial potential of video games became apparent. The company sold 8,000 Pong units by 1974.
IndieCade is organized by an expansive team of dedicated individuals who truly believe that we can make an impact on the industry and ultimately the way the world plays, understands, and is impacted by games. To this end, IndieCade supports independent game development and a series of international events showcasing the future of games.
Players: 1-6 Duration: 1 hour Age: 8+ Follow the footsteps of London’s greatest lady detective across 19th century London in this game created to celebrate the release of Netflix UK’s original film; Enola Holmes. About The Game The game is afoot! Players have the opportunity to join Enola Holmes' new detective agency -