Real-time rendered in game. This is not CGI or pre-render, built the fabric shader package for all the main characters and npc characters as well. Using Disney Diffuse Model, recreated Brdf model just for the fabric, also added special cheap Sub-surface
Nathan Drake- Uncharted 4 head and arm details, Frank Tzeng on ArtStation. He's the lead character artist on A Thief's End.DR - The character design is FLAWLESS, and I need this game in my life YESTERDAY.