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Very tangible feel, especially the first couple of scenes with low-poly set of objects. Scene by Jeremy Vickery

Res Choice process by *jermilex on deviantART - Typography Design Modelling. Nice little process piece. Good to see how he sets up his lighting using proxy objects to speed render time and puts in the detailed objects later.

Warframe, Janice Chu, Canada, gamedev, indiedev, UI design, game art design, visual design, concept art, visual design, Modo, SketchUP, Photoshop, art design, character creation, environment art,

Concept and UI artist on Warframe Janice Chu has shared some of her thoughts on game art, visual design, creation of environments and some of the best tools for game artists.

Fabian J. a.k.a. Vierbit Pixel...

PixelArtus is a sideproject by which is dedicated to the Power of Pixel Art. Additional PixelProspector sideprojects can be found here PixelArtus Overview Page (games with pixel art,.

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