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Concept art for Metal Gear Online

Sharp Objects - ajtron: Concept art for Metal Gear Online

///AjTron, Concept art for Metal Gear Online

Sharp Objects - ajtron: Concept art for Metal Gear Online

A collection of anatomy and pose references for artists.

https://i.pinimg.com/originals/57/62/69/57626949cdeb04591757231ea830c65f.jpg

Sharp Objects - ajtron: Concept art for Metal Gear Online

ArtStation - Call of Duty: Infinite Warfare "Phantom" Character, elite3d studio

ArtStation - Call of Duty: Infinite Warfare "Phantom" Character, studio

MGSV fur suit

Metal Gear - Big Boss Character design by TrentKaniuga - Trent Kaniuga - CGHUB

black powder red earth loadout

Discussion on Gear Evolution - Battle Belts, flexibility and plans

Button Stud 7mm Screwback Black | Corresponding Buttonhole Punches [Leather heads pay heed!]

Buttonhole Punch Button Studs & matching buttonhole punches by Craftool Tandy

:: Uma breve análise comparativa dos grandes porta-aviões. | Dinâmica Global

:: Uma breve análise comparativa dos grandes porta-aviões.

why america will continue to be the worlds police officer for some decades to come

Tumblr

Metal Gear Solid 4 US military & regional militia

19512_09 clothes reference

19512_09 clothes reference

Rocketumblr

Sharp Objects - ajtron: Concept art for Metal Gear Online

ArtStation - Call of Duty: Infinite Warfare "FTL 2and FTL 3" Characters, elite3d studio

Based on the amazing concepts provided by Aaron Beck, we were commissioned by Infinity Ward to produce the in-game characters “FTL class” for Call of Duty: Infinite Warfare. All high, low, bakes and textures were created by character´s team.

mechdestrart:  artstation

mechdestrart: artstation

花瓣网-der Akimov : by Alexander Akimov on ArtStation.

sometimes i draw things

Soldier Concepts from Metal Gear Ac!

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